Post by kunalk7 on Jul 16, 2015 19:24:13 GMT -5
WB Leaders,
Our clan war win ration has gone down to 10% in past 10 wars. I would like to propose some changes in our war strategy:
Re-Org:
-Inactive players: All inactive players should be excluded from war. Ideally, I propose to have a "FEEDER CLAN" to train new recruits and once they are both active and ready to be part of "WAR CLAN", they will earn their spot in clan wars.
Preparation:
-Base Layouts: All members who have opted to be part of clan wars need to optimize their war bases. Tip: Avoid hybrid base layout. Experienced players should submit base layouts that work for them in the forum. Others can refer to these layouts to improve their base layout.
-CC Troops: These troops play a very vital role in clan wars. We need to re-evaluate our selection of clan defensive troops. I recommend leaders follow the Sir Antalots guide to CC troops:
www.allclash.com/clan-castle-reinforcement-troops-part-1-regular-troops/
www.allclash.com/clan-castle-reinforcement-troops-part-2-dark-elixir-troops-by-sir-antalot/
Organization:
-Weaker players attack during first 12 hours of clan wars. Weaker players(bottom 50%) should have first dibs on enemy bases to maximize their star potential.
note: If you fail to attack during first 12 hours, you miss your spot in next war. This may seem harsh but we need to define strict rules to ensure the proposal works.
-Bottom to top: Top 50% must not attack during first 12 hours of war OR until all bottom 50% of players have finished attacking. For regular Clan Wars it is enough if 80% of the bases get destroyed to win and every star is equal – no place for playing the Hero here.
-DEMORALIZE! This is the best push we got in our clan: Tell everyone that the first attack should aim to get 3 stars. In this case your enemy will loose faith in winning and maybe some players will not even attack with their expensive army because they think they don’t have a chance of winning anyways. Imagine you login on Battle Day and your clan has 10% of the possible stars while the opponent clan already got 50%. You think that this is not working but I promise you it will!
Our clan war win ration has gone down to 10% in past 10 wars. I would like to propose some changes in our war strategy:
Re-Org:
-Inactive players: All inactive players should be excluded from war. Ideally, I propose to have a "FEEDER CLAN" to train new recruits and once they are both active and ready to be part of "WAR CLAN", they will earn their spot in clan wars.
Preparation:
-Base Layouts: All members who have opted to be part of clan wars need to optimize their war bases. Tip: Avoid hybrid base layout. Experienced players should submit base layouts that work for them in the forum. Others can refer to these layouts to improve their base layout.
-CC Troops: These troops play a very vital role in clan wars. We need to re-evaluate our selection of clan defensive troops. I recommend leaders follow the Sir Antalots guide to CC troops:
www.allclash.com/clan-castle-reinforcement-troops-part-1-regular-troops/
www.allclash.com/clan-castle-reinforcement-troops-part-2-dark-elixir-troops-by-sir-antalot/
Organization:
-Weaker players attack during first 12 hours of clan wars. Weaker players(bottom 50%) should have first dibs on enemy bases to maximize their star potential.
note: If you fail to attack during first 12 hours, you miss your spot in next war. This may seem harsh but we need to define strict rules to ensure the proposal works.
-Bottom to top: Top 50% must not attack during first 12 hours of war OR until all bottom 50% of players have finished attacking. For regular Clan Wars it is enough if 80% of the bases get destroyed to win and every star is equal – no place for playing the Hero here.
-DEMORALIZE! This is the best push we got in our clan: Tell everyone that the first attack should aim to get 3 stars. In this case your enemy will loose faith in winning and maybe some players will not even attack with their expensive army because they think they don’t have a chance of winning anyways. Imagine you login on Battle Day and your clan has 10% of the possible stars while the opponent clan already got 50%. You think that this is not working but I promise you it will!